Brain Seeker Concept ArtMain News

Brain Seeker Concept Art

Friday, September 17th, 2010

Brain Seeker

Here we have the Brain Seeker, a customized mass produced assault rifle. As the name implies, the primary function of the gun is to seek out brains by utilizing the power of a still living one. However, the homing function hasn’t actually been added in yet and is scheduled as DLC in the form of an unlock key to be downloaded directly into the brain. Right now, all it does is spray a bunch of bullets at incredible speeds.

As you can see, the design is reminiscent of an axe guitar. This is not a mere coincidence as the rifle doubles as a guitar controller for rhythm games if the need arises.

Surgeon General’s Warning: Do not operate the assault rifle while using the guitar controller function. You WILL hurt yourself. The axe currently does not support wood chopping and will not in the future. If a strong odor starts to emanate from the device, replace brain, as it may have become spoiled.

Medals

Monday, September 13th, 2010

MedalThese little things over here play a vital role for Dudebro in his mission. The versatile medal; acting both as a reward and a commodity.

On the surface, medals are merely collectibles. However, their uses extend beyond just being a badge of honor. They also help the player advance through the game, unlocking boss doors when enough are gathered. Of course, something so important wouldn’t be easy to obtain.

Long shootouts, difficult platforming sequences, or any kind of “challenge” you can think of. Some medals will just be in hard to reach places, requiring some puzzle solving or just simple exploration. Some won’t even be accessible until specific weapons or abilities have been added to your arsenal.

If you see a medal, you better not ignore it.

Dudebro and Chicks Wallpaper

Friday, September 10th, 2010

Here’s some more awesome wallpaper featuring the man himself with a couple of chicks, rendered in gorgeous 16 bit-style pixel art. Take a look.

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Dudebro 3D Model

Monday, September 6th, 2010

The game may be using 2D sprites, but here’s a 3D model of the man himself in all of his brodiocity. John Dudebro, strong of his 940 brodacious triangles, ready to embark on another glorious adventure.

John Dudebro

This picture is posted under fair use. All rights reserved to their respective owners.

Snowbro Concept Art

Friday, September 3rd, 2010

Snowbro

Here we have the Snowbro, a cute snowman filled with dynamite. Many can be seen scattered through the snowy fields of Alaska. It is unknown whether they are sentient, beer-loving bros from the North, or just man-made traps. The latter seems to be the consensus but their perverted creator has yet to be discovered. There are many legends surrounding these odd fellows but the most well-known one is that they are possessed by the ghosts of terrorists.

Seeing as they are full of dynamite, showering them with bullets from close range probably isn’t a very good idea.

Reverend Brotholomew B. Brahnson

Monday, August 30th, 2010

Reverend BrahnsonReverend Brotholomew B. Brahnson, the skinny, creepy chaplain of the Dude Squad. Oh, and the B stands for “Bee” but everyone ignored this, preferring to call him “Bro Brahnson” instead. His eerie demeanor and personality have made him the subject of contempt even among his fellow bros. This caused him to lose faith in life, leading to his retirement in a lonely graveyard where he would live with the dead. His surname means “Braun’s son”, perhaps implying a connection to a previous character.

With his five collars popped — apparently a fetish brought on by a combination of the searing heat and general comfort — he uses voodoo to bring the dead back to life as “zombros”. He does this by channeling his own brodiocity through dead flesh, breathing new life into the departed. As his body is weak, he stays hidden while the zombros do his bidding.

He once attempted to resurrect his childhood sweetheart as a zombie. He gave up when he found out the lower half of her body was missing. The thrill of digging up the body became more important than the body itself, leading to a full-blown grave digging habit.

Ewwwww… gross!

— Habemus Chicken

Behind the Beard Podcast: Episode 1

Friday, August 27th, 2010

In its ongoing efforts to give the fans insight into the development process, the Dudebro II development team has recorded a podcast titled “Behind the Beard.” In our first episode, we address naysayers’ concerns about the project and answer questions submitted by our fans!

If you would like to submit a question for the Dudebro II development team to answer or a topic for us to talk about, let us know below in the comments, on our Facebook page or at our Twitter account!

Enjoy the first episode of Behind the Beard:

General Lee, Ukulele Hero

Monday, August 23rd, 2010

Seeing as General Lee spends most of his day on the beach drinking margaritas, it isn’t hard to believe he’s an experienced luau participant. Here’s a song he sang at the last hula competition, courtesy of rSpooky:


rSpooky – General Lee Sings Hula

Golf Course Concept Art

Friday, August 20th, 2010

Welcome to Cuba, and to Generalissimo Carnassus’s private golf club and resort. The warm weather, beautiful beaches brimming with babes, and fine cigars Dudebro will find here will be a welcome change after facing the frigid snowfields of Alaska.

Dudebro will be facing a new enemy in this location: the elite Carnassus Private Guard. As if the SkullPro soldiers in the area weren’t enough to shoot/slice, these Carnassus assholes are out to drop a major harsh on Dudebro’s buzz. Dudebro slices too much to play a good game of golf, so he’ll have to stick to what he does best on any beach – scoring with every single bikini-clad babe in sight. Golf is a pussy’s game anyway.

Seeing the course here, I guess you could say that I’m similar to Tiger Woods in a way: I’ve scored with more than 6.8 billion women. Only difference is that I shoot bullets into faces instead of golf balls into holes in the ground.
— John Dudebro

Cutscene Screenshot

Monday, August 16th, 2010

Note: This screenshot is from the old top-down build. Cutscenes in the current build have a slightly updated look.

This time, we’re showing off what our cutscenes look like, in which the deep, complex story of Dudebro II will be furthered. We’ve gone with a pixel-art style, harkening back to the heady days of our youth, when 256 colors and VGA graphics were the best that dudes had to offer. Here, it’s not a necessity — we just like how it looks.

Cutscene Screenshot

UPDATE: You can watch this very cutscene, running in real time inside any browser supporting the Unity Web Player plugin, by clicking HERE.