Early Sprite Animation

Early_Sprite_anim Before the decision to turn Dudebro II into a 2D sidescroller was finalized, this animated GIF was made to show off a bunch of animations for our brodacious protagonist.

Besides the color palette, the most notable difference with the final ingame sprite is probably the slicing animation: back then, the same hand was used for the equipped weapon as well as the knife. Later on, we decided to move the latter to Dudebro’s other hand, making it more reminiscent of a CQC-like stance. This change allowed us to keep both visible at the same time, giving equal weight to shooting and slicing, and making alternating between the two actions more fluid and consistent.

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