One recent addition to the array of Dudebro II’s gameplay mechanics was allowing the player to shoot faster by tapping the button instead of just holding it.
This may seem like a minor detail at first, but it can actually make a world of difference, saving Dudebro’s gentle buttocks in a wide variety of situations.
In fact, it allows the player to either focus on spewing bullets faster and more precisely, possibly as a means to survive a heated firefight; or instead to focus on mobility/aiming while still keeping a constant – yet slower – rate of fire.
However, this mechanic doesn’t actually apply to all weapons. Some may already have a fast enough firing rate or, in certain cases, may be too peculiar for faster shooting to make sense in the first place. For the weapons that do allow tapping, though, finding the best rhythm to tap the button with, which may differ from weapon to weapon, is a good first step to mastering their usage.